Crystal Rift – Alpha 6 Demo: Fireballs, Menus and a Surprise

By | Development Updates, Media Updates, Oculus Rift Updates, Releases | One Comment

Crystal Rift – Alpha 6 Demo release for Oculus DK2 0.4.2

Fireballs

Crystal Rift is an experiential horror challenge game developed primarily for virtual reality headsets such as the Oculus Rift. It was inspired by classic games such as Dungeon Master and Eye of the Beholder with square based movement.

Download Crystal Rift DK2 Alpha 6

Change Log:
The map has changed again giving a longer demo and more of a challenge
Fireballs
Game Menus
A Number Improved Textures and Models
Sounds
Plank Pits
More puzzles
Show your FPS (F Key)
A Surprise ride near the end
Lots and Lots of minor improvements and bug fixes

Please read the included Readme for game keys and launch instructions

Enjoy…

Crystal Rift DK2 Alpha 5 Demo, spikes and optional scares

By | Development Updates | One Comment

Crystal Rift – Alpha 5 Demo release for Oculus DK2 0.4.1

Spikes

Crystal Rift is a square base dungeon crawling Oculus Rift Game for Windows, Unix and OSX inspired by Dungeon Master and Eye of the Beholder.

Download Crystal Rift DK2 Alpha 5

Change Log:
The map has grown again giving a longer demo and adding a few more features
Optional Scares (Press the L key before starting, the heartbeat should stop along with the scares)
More Light Colours
Improved fog
Spikes crushers
More speed optimisations to improve framerates, please read the README for more info
Lots and Lots of minor improvements

Please read the included Readme for game keys and launch instructions

Enjoy…

Procedural Maze Generation (Dev Diary)

By | Development Updates | No Comments

Hi,

I’ve been playing around with the idea of Procedural Maze Generation, researching Maze generation types and studying games that do this.

Primarily I want this for the editor so people don’t have to start with a blank canvas every time (although this option will remain), I like the idea of including lots of Maze Generation algorithms

My Plan is to do the following :

  • Aldous-Broder Algorithm
  • Binary Tree
  • Eller’s Algorithm
  • Growing Tree
  • Hunt and Kill
  • Kruskal’s Algorithm
  • Prim’s Algorithm
  • Recursive Backtracker
  • Recursive Division
  • Sidewinder
  • Unicursal
  • Wilson’s Algorithm

So far I have implemented all the core requirements ready to extend for each type and Growing Tree is working fine and creates solvable and interesting mazes.

Procedural Maze Generation

I plan a 3 phase Procedural maze generator…

Phase 1: Generate – Use one of the above algorithms to generate the basic Maze based on a number of parameters, must include a start and end.

Phase 2: Populate – Place preset Room’s, some could be preset puzzles, skills, mine carts or layouts that fit into the maze, I plan to allow creation of these prefabs in the editor too, and save them for re-use.

Phase 3: Decorate – Process the maze to make it look good, add lights, pits, wall decorations etc

This should give a random and unique playable level with plenty of surprises, I imagine that this will give level editors a really good kick start to a layout that can then be optimised, I may also include a ‘Play a Random Dungeon’ as a bonus in the final game, exploring the truly unknown should be quite fun.

Crystal Rift DK2 Alpha 4 Demo, no Flat Walls and Waterfalls

By | Development Updates, Releases | No Comments

Crystal Rift – Alpha 4 Demo release for Oculus DK2 0.4.1

Crystal Rift is a square base dungeon crawling Oculus Rift Game for Windows, Unix and OSX inspired by Dungeon Master and Eye of the Beholder.

Download Crystal Rift DK2 Alpha 4

Change Log:
All textures now have depth maps and have been improved, no more flat wall textures here…
The map has grown again giving a longer demo
I have added Waterfalls
New Light Colours
Improved Animations
Spikes in the pits
Very large pits (Fear of Heights inducing)
More puzzles
Many speed optimisations to improve framerates
Lots and Lots of minor improvements

Please read the included Readme for game keys and launch instructions

Enjoy…

Crystal Rift Alpha 4 Waterfalls

Crystal Rift Alpha 4 Waterfalls

Crystal Rift DK2 Alpha 3 Demo with Win 32/64bit and OSX Support

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This Alpha 3 release support DK2 with Positional Tracking etc.

Download Crystal Rift DK2 Alpha 3

Now with Windows 32bit, Windows 64Bit and OSX Supprt! (Oculus DK2 0.4.1)

Change Log:
I added a couple of surprises at the end for you ;-), enjoy
Improved Quality Settings to reach the 75hz on your system (Hold Shift While Launching)
OSX Support
Improved the Readme with Instructions
More Bug fixes and Game Improvements

Crystal Rift is a square base dungeon crawling Oculus Rift Game for Windows, Unix and OSX inspired by Dungeon Master and Eye of the Beholder.

Enjoy…