Crystal Rift Steam Early Access Release Date!

It’s happening.

We have a date for Steam Early Access, and it’s soon, very soon – it’s this month!

On 20th of April 2015 will will open the Early Access store on steam so everyone can try the Editor, Play the first act of the game and give us feedback so we can make Crystal Rift the game you want it to be.

The Crystal Rift Steam Early Access page is now available and we have started the countdown to release:

http://store.steampowered.com/app/345140

Any pre-orders on www.crystalrift.com, Humble Store or remaining Kickstarter pledges will be sent a Stream Key prior to the Early Access release.

Find our more at www.crystalrift.com or follow us @crystalrift on Twitter

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Jon and Nick on Steam Early Access

“We are very excited and proud with what we have achieved with Crystal Rift and we think that it is an amazing experience. We want everyone we can to play the game we have made so far, which represents the 1st act of the game and around 2 hours of gameplay, but we also want you to hear the awesome theme tune, and play with the Level Editor – something we are particularly happy with. But we are also looking for you (yes you!) to help us make this the game you want! Are you ready? Can you survive the Dungeon, and not turn back from the monsters you’ll meet along the way? We can’t wait to see!”

About Crystal Rift

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Crystal Rift is an experiential horror challenge game that takes the player through a series of increasingly mysterious locations. The game has been developed primarily for virtual reality headsets such as the Oculus Rift, HTC Vive and GearVR, but is also a great experience for those without headsets. It was inspired by classic games such as Dungeon Master and Eye of the Beholder with grid-based movement.

An immersive virtual reality experience, Crystal Rift will be released with a over 20 levels, with unique styles and settings, to provide many hours of gameplay. The player slowly uncovers the narrative and story through exploration, discovering dark secrets and following the path of those who have come before.

The in-game editor also allows users the ability create and share their own content, further extending the game’s lifespan.

Pre-orders are available now on crystalrift.com (http://www.crystalrift.com/) and the Humble Store (https://www.humblebundle.com/store/p/crystalrift_storefront). A full release of the game is planned for 2015.

Upon release we will be on Steam, Humble, GOG, Oculus and other online stores.

Key Features:

  • Designed for Virtual Reality First, this leads to a rich immersive environment 3D with details you can lean into and see, this also presents perfectly in 2D.
  • Classic dungeon crawling experience with grid-based movement, hidden rooms, pressure plates, trapdoors, fireballs, challenges, tactics and challenges and more.
  • A unique and compelling story told through the environment, text and speech
  • An ingame Editor, you can create, edit and share maps built inside the game, no external tools required.

We are proud to be an Indie game:

About Jon Hibbins

Jon Hibbins has over 25 years of experience designing and writing games and enterprise business software. His first published game “Squigs” appeared in the Amiga Power Magazine on the September 1993 coverdisk which has also recently been updated and released on the IOS platform. He released one of the first ever HTML editors, Enhanced HTML, has developed a successful and growing bucket list social network, PopClogs, and is CTO for iVPlatform, a world leading digital voucher company. He is now excited to be working on the cutting edge of virtual reality design projects.

About Nick Pittom

Nick Pittom has worked as a freelancer for 10 years on Video, Animation, VFX and CG for a diverse range of Film, TV, Games and Marketing outlets. Over the years he has directed numerous music videos and In 2012 Nick wrote and directed his first short film, ‘PROTO’, which he also edited and produced many of the VFX on. In 2013 Nick purchased an Oculus Rift development kit producing a series of VR demos, including the Spirited Away Boiler Room and My Neighbour Totoro Bus Stop Scene. In 2014 he set up Fire Panda LTD to pursue his VR work and is currently working on VR experiences, including an adventure game called Echo Red. He currently lives in Suffolk, UK, with his family.

Press Assets and Other Game Information

The Crystal Rift Website is at http://www.crystalrift.com/

Crystal Rift is compatible on the Steam Store with the Oculus Rift DK2 and will work in Direct and Extended Mode, we are also proud it’s a Unity 5 game.

Download Web Based Screenshots at http://www.crystalrift.com/screens/
Download High Resolution Screenshots and Logos at http://www.crystalrift.com/press/

Our Twitter account is @crystalrift
Our Youtube channel is https://www.youtube.com/user/CrystalRiftGame

Contact us at info@crystalrift.com

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